
Spirou
Platformer
Vampire: Master of Darkness (often just called Master of Darkness) packs a surprisingly deep action‑platform experience into the tiny Game Gear screen. You wander fog‑laden Victorian streets, a grimy Thames dock, a wax‑splattered house and a creepy cemetery before being thrust into Count Massen’s castle and finally a Transylvanian labyrinth. The game forces you to juggle a melee weapon—knife, cane, rapier or axe—and a ranged option like pistols, bombs or boomerangs, each swapping out the previous gear the moment you pick it up. Enemies range from snarling dogs and skeletal knights to ghostly maidens and psychic girls possessed by skull spirits, culminating in boss fights against Jack the Ripper, a possessed psychic, Count Massen and Dracula himself. Critics praised the detailed, gothic graphics and tight controls, noting the atmosphere as a standout even if the difficulty spikes and occasional repetition can be unforgiving.
The game opens in fog‑shrouded London, where Dr. Ferdinand Social – a psychologist who dabbles with a Ouija board – is convinced a wave of brutal murders is the work of Count Dracula. He sets out to track down the legendary vampire and put an end to the terror. In reality, the killings are being carried out by Jack the Ripper, who is harvesting fresh blood and bodies for a dark sacrificial rite. The ritual is meant to bring Dracula back to life and is being overseen by the enigmatic Count Massen. Adding to the chaos is a mysterious Psychic Girl, whose mind is possessed by an evil Skull Spirit, further complicating the psychologist’s quest in Vampire: Master of Darkness.
Edited by Maya Carter

Platformer

1994 Role-Playing

1995 Role-Playing

1993 Action