
Cutthroat Island
1995 Action
Revenge of Drancon feels like a faithful Game Gear translation of the classic arcade Wonder Boy, with the bright, sprite‑heavy visuals lifted straight from the original cabinet. Because the handheld can’t handle the full HUD, the screen is stripped down to a simple vitality bar, while the score and lives flash only before each stage. The audio is trimmed to fit the Gear’s modest sound chip, but the upbeat tunes still manage to cut through the action. A quirky control tweak means you only get a high jump when you hold the run button, adding a tiny layer of timing to the platforming.
The biggest surprise is the addition of new “areas”: the handheld version keeps the seven classic zones, inserts two brand‑new stages with fresh layouts, and unlocks a secret tenth area if you collect every doll hidden in the levels. Power‑ups come from cracking eggs – you might find a stone hatchet, a skateboard, or even a temporary angel shield, though some eggs hide curses or poisonous mushrooms. Your vitality meter constantly drains, so you’ll be snacking on food to stay alive, and each rescued doll doubles your end‑level bonus. For friends, there’s an alternating two‑player mode that swaps in a new player each time a life is lost.
In Revenge of Drancon for the Game Gear, a young hero is pursued by the evil King Drancon. After a brief attack, he manages to flee, but Drancon captures his girlfriend, Tina. The boy then traverses the island, constantly evading the Grim Reaper, who has been dispatched by the king to bring about his doom.
After a long series of quests, the hero finally confronts Drancon, defeats him and rescues Tina. He returns home where the townsfolk celebrate him as a "Wonder Boy."
Edited by Maya Carter

1995 Action

1994 Role-Playing

1995 Action

1993 Action