
Play Mortal Kombat 3 Online
Game Info
- Platform
- Game Gear
- Genres
- Fighting
- Player Perspective
- Side view
- Developers
- Software Creations
- Publishers
- Acclaim Entertainment
- Release date
- December 31, 1995
Summary
The Game Gear version of Mortal Kombat 3 is a rare Europeanâonly port that squeezes the arcadeâs brutal fighting action into a tiny, handheld screen. Unlike its Game Boy counterpart, this edition runs in full color and even hides the mysterious Noob Saibot as a secret opponent, giving fans a little extra incentive to hunt down the code.
Because the handheldâs hardware couldnât handle the seriesâ trademark blood, the Game Gear MK3 is the only portable Mortal Kombat that strips out gore entirely, turning the fights into pure buttonâmashing without the graphic finishers. The move set mirrors the arcadeâs new âRunâ button and combo system, but everything feels tighter and more compact to fit the 48âpixel display.
For collectors, the Game Gear release stands out as a curious footnote: a scaledâdown, colorârich slice of MK3 that never saw a U.S. launch, making it a soughtâafter piece of retro gaming history.
Storyline
In Mortal Kombat 3 for the Game Gear, Shao Kahn finally enacts his tenâthousandâyear plan. He forces his Shadow Priests, led by Shang Tsung, to resurrect Queen Sindelânot in Outworld but in Earthrealm, allowing Kahn to breach the dimensional barrier. As Sindel returns, Earthrealm slowly fuses with Outworld, draining billions of souls while Raiden can only shield the souls, not the bodies, of the few survivors.
The surviving warriors rally under LiuâŻKang and Kung Lao, who now lead a rebellion against Kahnâs extermination squads. The Lin Kueiâs attempt to automate their ninjas turns SubâZero and Smoke into targets of their own clan, while Jax frees Sonya and inadvertently releases Kano, who defects to Kahn. Kabal, driven by revenge against the Black Dragon, and Stryker, guided by a vision from Raiden, also join the human resistance.
Meanwhile, internal strife threatens Kahnâs army: Sheeva doubts Motaroâs appointment as general, fearing betrayal from the Shokan, and the rumored deaths of Kintaro and Goro fuel her suspicions. Nightwolf, haunted by ignored visions, casts a protective spell over his NorthâAmerican homeland, turning it into a bulwark against the invasion. JohnnyâŻCage is slain by an extermination squad, reportedly at the hands of Motaro, underscoring the dire stakes for Earthrealm.
Edited by Maya Carter
Multiplayer
- Game modes
- Single







