
Play The King of Fighters '95 Online
Game Info
- Platform
- Game Boy
- Genres
- Fighting
- Player Perspective
- Side view
- Developers
- SNK
- Publishers
- Takara · Nintendo · Laguna Video Games
- Release date
- April 25, 1996
Summary
The King of Fighters '95 on Game Boy is the seriesâ second entry, and it sneaks in a surprise guest: Nakoruru from Samurai Shodown, who appears nowhere else in the console versions. Iâm always amused by how the portable title swaps the USA Team for the Rival Team, giving Iori a starring role that pushes Kyoâs story forward.
The core of the game still feels like the original KOF â94 â you pick a threeâperson squad and battle until all opponents fall. What sets this version apart is the Team Edit mode, which lets you cobble together any trio from a roster of twentyâfour fighters, opening up a ton of strategic combos.
Combat has been tweaked with sharper dodge and counterâattack timing, and the final showdown pits you against a brainâwashed Saisyu Kusanagi before the everâmenacing Rugal Bernstein. The cartridge even talks to the Super Game Boy, and the later Game Boy Color release dresses the graphics in a playful, cartoonâlike style.
Storyline
The King of Fighters '95 (often called KOF â95) kicks off the seriesâ Orochi Saga, though the only hints of that larger plot are the debut of Kyoâs rival Iori Yagami and Rugalâs use of the snakeâdemon Orochi power. Rugal Bernstein, presumed dead after the previous gameâs explosion, actually survived and mailed out tournament invitations signed simply âR.â
The American Sports Team never shows up because their invites were stolen by the Rival Teamâ Iori Yagami, Billy Kane (from Fatal Fury) and Eiji Kisaragi (from Art of Fighting 2). Saisyu Kusanagi, Kyoâs father, appears as a playable fighter for the first time as a computerâcontrolled subâboss; after defeating him in arcade mode the story reveals heâs been brainâwashed. The final showdown pits players against an upgraded Rugal, dubbed Omega Rugal.
Edited by Maya Carter










