Play Samurai Shodown Online

Versions

Game Info

Cover art of Samurai Shodown
Platform
Game Boy
Genres
Action · Fighting
Player Perspective
Side view
Developers
SNK
Publishers
Takara · Playtronic
Release date
June 30, 1994

Summary

Samurai Shodown on the Game Boy manages to cram the full roster and every arena from the arcade hit into a handheld cartridge, even preserving most of the characters’ signature moves. The only things it sacrifices are the flashy combos, voice clips and the over‑the‑top fatalities, but the scaled‑down soundtrack still lets you hear the shakuhachi and shamisen that give the series its feudal‑Japan flavor. Two newcomers, the silent Kuroko and the swift Hikyaku, join the veteran swordsmen, adding fresh match‑up possibilities. Gameplay stays true to the original’s emphasis on heavy, well‑timed strikes rather than button‑mashing combos, and the slow‑motion effect still kicks in when a hard hit lands, making each blow feel weighty. The on‑screen referee lifts a colored flag to signal who scored, while a wandering delivery man tosses occasional items—bombs or a healing chicken—that can swing the tide. Even in its stripped‑down form, the Game Boy version captures the series’ blend of weapon‑based combat, period music, and a surprisingly brutal pace.

Storyline

In Samurai Shodown on Game Boy, the story centers on Shiro Tokisada Amakusa, a historical figure executed in 1638 during the Shimabara Rebellion. After making a pact with the dark god Ambrosia, he is reborn in 1787 as an akuma, using the Palenke stone to unleash chaos in 1788. Consumed by hatred for the Tokugawa Shogunate and a nihilistic desire to destroy existence, Amakusa becomes the catalyst for the conflict.

A diverse roster of fighters converges on his menace. Haohmaru, a wandering samurai, seeks worthy opponents; Nakoruru protects nature alongside her eagle Mamahaha; Ukyo Tachibana fights for a flower for his beloved Kei Odagiri. Charlotte Christine de Colde vows to protect France from Amakusa's evil, while Galford D. Weller, an American ninja‑in‑training, is aided by his dog Poppy. Jubei Yagyu, a ronin, and Hanzo Hattori, an Iga ninja, battle to save Japan and Hanzo’s son Shinzo. Earthquake, a Texan thief, pursues treasure; Kyoshiro Senryo, a kabuki performer, hones his art; Tam Tam, a Mayan warrior, seeks the stolen Palenke stone; Wan‑Fu searches Japan for worthy fighters for the Qing Emperor; and Genan Shiranui follows a path of evil.

Non‑playable characters include Kuroko, the masked judge who oversees each match, and Hikyaku, a delivery man serving Amakusa who occasionally interrupts fights.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Samurai Shodown
  • Screenshot 2 of Samurai Shodown
  • Screenshot 3 of Samurai Shodown

Game Artworks

  • Artwork 1 of Samurai Shodown