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Game Info

Cover art of Prehistorik Man
Platform
Game Boy
Genres
Platformer · Adventure
Player Perspective
Side view
Developers
Titus Interactive
Publishers
Titus Software
Release date
December 31, 1996

Summary

Playing Prehistorik Man on the Game Boy feels like stepping into a pixelated stone age comedy. You control Sam, a perpetually famished caveman whose only goal is to find enough food to silence his grumbling stomach, and the game limits you to just two buttons—jump and club‑smash—making every action feel deliberate. The ten main stages, punctuated by a boss every second level, each hide secret food caches that reveal themselves only when you whack the right spot, and a lighter is the key item that unlocks the next area. Beyond the core levels there are three bonus stages, plus a trove of hidden extras like developer holiday photos and unlockable credits that reward thorough exploration. Critics gave the portable port a modest 6 out of 10, noting that while the gameplay can grow repetitive, the quirky sound effects, solid controls, and the sheer number of secrets keep the experience surprisingly charming.

Storyline

Prehistorik Man takes place in the Stone Age. At night, greedy dinosaurs raid a small village and steal all its food. With winter approaching and starvation looming, the Village Chief calls upon Sam, a young and agile caveman, to retrieve supplies. Sam must travel across prehistoric landscapes, battling various animals and quirky end‑of‑level bosses, all in a quest for food to save his people.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Prehistorik Man
  • Screenshot 2 of Prehistorik Man
  • Screenshot 3 of Prehistorik Man
  • Screenshot 4 of Prehistorik Man
  • Screenshot 5 of Prehistorik Man
  • Screenshot 6 of Prehistorik Man
  • Screenshot 7 of Prehistorik Man
  • Screenshot 8 of Prehistorik Man

Game Artworks

  • Artwork 1 of Prehistorik Man

Multiplayer

Game modes
Single