Popeye (1990). Play online

Versions

Game Info

Popeye Cover Art

Not rated

Platform
Game Boy
Genres
Action
Player Perspective
Top-down
Developer Companies
Sigma Ent. Inc.
Publishers
Sigma Ent. Inc. · INTV Corporation
Release date
20 April 1990

Summary

Popeye is a Japan‑only Game Boy title that faithfully pulls the slap‑stick world of the comic strip into a maze‑running adventure. Players steer Popeye against a ticking clock, gathering hearts, locating Olive Oyl and finally rescuing Swee’Pea, who appears only after the hearts are collected and Olive is found. The game offers three distinct courses, each split into five stages, and even supports a two‑player mode where Bluto becomes a selectable rival.

Spinach cans flash on‑screen, granting Popeye a temporary boost in speed and strength to clear out foes, while Bluto can toss weapons like cannons and unleash animal enemies. The mischievous Wimpy roams the maze leaving hamburger obstacles that Popeye must eat to remove. A cancelled U.S. version surfaced in a 2020 data leak, though it never saw an official release.

Storyline

On the Game Boy, Popeye drops the player into a maze‑like world with a ticking clock. The goal is to gather a set of floating hearts, locate Olive Oyl and finally rescue Swee’Pea, who appears only after the hearts are collected and Olive has been found. Popeye must steer clear of Bluto; a clash not only wastes precious time but also makes Olive run away, forcing another search. Bluto roams the corridors tossing cannons, wild animals and even stealing hearts, which instantly re‑appear somewhere else.
Wimpy meanders about, dropping hamburgers that block passages, though he can eat them to clear the way. Occasionally a flying can of spinach drops from the sky, giving Popeye a speed boost and the power to smash Bluto’s minions and Wimpy’s burger barriers. After surviving the chaos, the game ends with Popeye and Olive Oyl exchanging vows in front of a church.

Edited by Maya Carter

Game Screenshots

  • Popeye Screenshot 1