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Cover art of Pac-Panic

3 / 5

4 votes

Platform
Game Boy
Genres
Puzzle · Strategy
Developers
Namco
Publishers
Namco
Release date
December 1, 1994

Summary

Pac‑Panic (known to many as Pac‑Attack) turns the familiar falling‑block puzzle into a ghost‑chasing showdown. On a Tetris‑style grid you drop pieces that can be ordinary blocks, a Pac‑Man figure, a cluster of ghosts, or—once the Fairy Meter fills—a single fairy. When Pac‑Man gobbles a ghost the meter rises, and when it finally overflows a fairy lands, waves its wand and erases every ghost in the eight lines beneath it, often clearing multiple rows in one swoop. The fairy’s disappearance also hands you a score bonus, letting the action roll on without a pause. In two‑player mode each rival tries to eat a specific ghost—Blinky for player 1, Sue for player 2—while sending extra ghosts to the opponent’s board, turning the competition into a frantic tug‑of‑war. A puzzle mode adds a 100‑stage challenge where you must clear all ghosts using a limited supply of Pac‑Man pieces, and a Game‑Over screen marks any remaining blocks with red crosses for a quick retry.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Pac-Panic