Play Pac-In-Time Online

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Game Info

Cover art of Pac-In-Time
Platform
Game Boy
Genres
Action · Platformer
Player Perspective
Side view
Publishers
Namco
Release date
January 1, 1995

Summary

Pac‑In‑Time on the Game Boy feels like a quirky side‑scrolling adventure hidden inside a familiar Pac‑Man shell. The island is split into eight distinct zones—Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and Castle—each packed with multiple exits that can send you forward or send you looping back, turning the map into a playful maze of choices. Scattered throughout are colored hoops that grant Pac‑Man one of four tools: a rope for ceiling swings, a fireball for blasting foes, a hammer for smashing obstacles, and swim shoes for underwater sections; you can carry all four but only wield one at a time. Health comes from fruit, while treasure chests hide 1‑ups and keys, and a password appears every five levels to let you revisit completed stages. In essence, the Game Boy version is the original Fury of the Furries dressed in Pac‑Man’s iconic look, delivering puzzle‑heavy platforming that feels fresh despite its familiar mascot.

Storyline

In Pac‑In‑Time, players guide Pac‑Man after the Ghost Witch sends him back to 1975, five years before his first appearance. The game is divided into five worlds, each containing ten levels.
The goal in every level is to gather every Pac‑Dot, which unlocks the exit door. The final stage pits Pac‑Man against the Ghost Witch; defeating her restores him to the present.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Pac-In-Time
  • Screenshot 2 of Pac-In-Time
  • Screenshot 3 of Pac-In-Time
  • Screenshot 4 of Pac-In-Time
  • Screenshot 5 of Pac-In-Time

Multiplayer

Game modes
Single