
Play Oddworld Adventures Online
Game Info
- Platform
- Game Boy
- Genres
- Action · Platformer
- Player Perspective
- Side view
- Developers
- Saffire
- Publishers
- GT Interactive Software
- Release date
- December 1, 1998
Summary
Oddworld Adventures feels like a tiny, handheld echo of Abe's Oddysee, crammed into a single sprawling temple that the Game Boy could actually hold. Because the portable’s button count is so limited, the usual GameSpeak repertoire shrinks to just four quirky commands—farting, a high whistle, a low whistle, and chanting—each tied to a specific button combo, with chanting only activating when you hold Select. If there’s nothing nearby to possess, Abe simply grunts, a little reminder that the chant won’t do any good in that spot. Sneaking is still possible, though you have to press up on the D‑pad while sliding left or right, a clever workaround for the console’s modest controls. Instead of saving, the game hands you a five‑letter password after each session, letting you pick up where you left off. The follow‑up, Oddworld Adventures II, expands on this formula by borrowing from Abe's Exoddus and polishing many of the original’s rough edges.
Storyline
Oddworld Adventures draws its setting from Abe's Oddysee but strips away most of the original narrative. The Game Boy title centers on the mysterious land of Paramonia and its ancient Paramonian Temple. Abe’s mission is to tackle the Paramonian half of the Mudokon trials, mastering the legendary Shrykull ability. After completing these challenges, the story concludes with Abe reuniting with the enigmatic figure known as Big Face.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- Oddworld: Adventures Alternative
External Links
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