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Cover art of Navy Seals

3.4 / 5

6 votes

Platform
Game Boy
Genres
Platformer
Developers
Ocean · Ocean Software Ltd.
Publishers
Ocean
Release date
September 1, 1991

Summary

When I first slipped the cartridge of Navy SEALs into my Game Boy back in ’91, I was instantly drawn into a gritty, side‑scrolling shoot‑em‑up that Ocean Software managed to squeeze onto the tiny screen. You play as Lieutenant Dale Hawkins, navigating five tightly designed levels where the core objective is to plant time‑bombs on crates packed with Stinger missiles and dash out before the clock runs out.

The game rewards exploration: a default handgun gets you started, but hidden crates stash machine guns, rocket launchers and even a flamethrower, while the ability to grapple ledges, climb ladders, crawl, jump in any direction, and push massive crates adds a surprising amount of platforming depth. You begin with five lives, making each misstep feel costly but never hopeless.

Enemies are portrayed as Arab terrorists, and the whole experience feels like an arcade‑style thriller—outmaneuvering foes, blowing up missile sites, and rescuing hostages—all wrapped in the fast‑paced, high‑stakes vibe that the U.S. Navy SEALs brand promises.

Storyline

Navy SEALs (Game Boy) follows Lieutenant Dale Hawkins, a Navy SEAL on a covert operation to recover hidden Stinger missile caches from Arab terrorists in the Middle East. The briefing kicks off the mission, and success is marked by a simple victory screen – “You may end with a victory… It’s the middle ground that hurts!”

The adventure spans five side‑scrolling stages, starting in a scorching desert and moving into a 3D‑styled city version of Beirut. In the Beirut level Hawkins and his team rescue hostages before linking up with a submarine for extraction. Each area requires locating missile crates, planting timed explosives, and escaping before the bombs detonate, all while battling hostile forces.

The game’s focus on precise timing and careful navigation gives the handheld title a tense, cinematic feel, turning a portable console into a miniature war thriller.

Edited by Maya Carter

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Game Screenshots

  • Screenshot 1 of Navy Seals
  • Screenshot 2 of Navy Seals