
Ms. Pac-Man (1993). Play online
Game Info
- Platform
- Game Boy
- Genres
- Action
- Player Perspective
- Top-down
- Developer Companies
- Namco Hometek
- Publishers
- Namco Hometek
- Release date
- 1 October 1993
Summary
The Game Boy adaptation of Ms. Pac‑Man captures the arcade classic’s quirky twists while fitting into the handheld’s modest screen. Four distinct mazes cycle with vibrant color palettes, and the orange ghost Sue replaces the original blue one, keeping each round feeling fresh. Even the fruit bounces around the maze, and in the first three rounds the ghosts slow down inside the warp tunnels, a subtle nod to the arcade’s secret pacing trick.
I appreciate how the Game Boy Color’s 1999 "Special Color Edition" tacked on two brand‑new mazes and slipped in a Super Pac‑Man bonus game, making the handheld version feel like a genuine upgrade. Later, the 2002 Game Boy Advance version surfaced as a hidden mini‑game inside Pac‑Man World 2, showing the title’s lingering appeal.
Beyond its technical quirks, the game’s female protagonist was originally marketed to acknowledge the steady stream of women in arcades, a detail that still feels progressive today.
Storyline
Ms. Pac‑Man on Game Boy includes three intermission scenes that flesh out the romance between Pac‑Man and Ms. Pac‑Man. The first cut‑scene shows the two characters meeting for the first time in the maze, sparking a playful connection.
The second scene depicts their growing affection as they chase each other through the corridors. In the final intermission a stork arrives and delivers their baby, completing the family tableau. This narrative thread was later repurposed as the storyline foundation for the spin‑off title Baby Pac‑Man.
Edited by Maya Carter






