
Play Mortal Kombat 3 Online
Game Info
- Platform
- Game Boy
- Genres
- Fighting
- Player Perspective
- Side view
- Developers
- Software Creations
- Publishers
- Williams Entertainment · Acclaim Entertainment · Playtronic
- Release date
- November 1, 1995
Summary
Mortal Kombat 3 on Game Boy squeezes the arcade’s brutal flair into a handheld format, keeping the series’ signature blood‑splatter while trimming the gore to meet the console’s limits. The cartridge offers nine fighters—Kano, Sonya, Sub‑Zero, Cyrax, Sektor, Sheeva, Sindil, Kabal and Smoke—plus five stages, and it drops the more elaborate button‑link combos and finishers beyond Fatalities and Babalities. A unique "Run" button and a simplified combo system preserve the fast‑paced feel, even though the iconic Motaro is missing and Shao Kahn reuses moves from the previous title. Notably, this is the only Game Boy game ever rated M by the ESRB, a testament to its retained "burning" Fatalities despite the handheld’s technical constraints.
Storyline
In Mortal Kombat 3 on Game Boy, Shao Kahn enacts a ten‑millennium‑old scheme by having his Shadow Priests, led by Shang Tsung, resurrect Queen Sindel—not in Outworld, but in Earthrealm. Her revival lets Kahn breach the dimensional barrier, causing Earthrealm to slowly become part of Outworld and draining billions of souls. Raiden can only shield the souls of a few survivors, warning them that he cannot intervene directly in Outworld. The remaining warriors must confront Kahn’s extermination squads to halt the invasion and restore humanity.
Liu Kang, now a prime target, teams up with Kung Lao to lead the rebellion while secretly seeking to free Kitana’s Edenian realm. The Lin Kuei automate three of their ninjas—Cyrax, Sektor and Smoke—who are then programmed to hunt the dissenting Sub‑Zero, who joins the resistance. Jax discovers Sonya and Kano in Outworld; after freeing Sonya, Kano escapes and allies with Kahn, prompting Jax and Sonya to return to Earth and join the fight. Tensions flare between the Centaurian Shokan and the Centaurians themselves, with Sheeva fearing betrayal after Motaro is appointed Kahn’s general and rumors of Kintaro’s and Goro’s deaths. Kabal, driven by revenge against the Black Dragon clan, and Stryker, guided by a vision from Raiden, both throw in their lot with the human offensive, while Nightwolf, haunted by ignored warnings, casts a protective spell over his North American homeland.
Johnny Cage is tracked down by one of Kahn’s extermination squads and is killed, apparently by Motaro.
Edited by Maya Carter
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