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Game Info

Cover art of Metal Masters
Platform
Game Boy
Genres
Fighting
Player Perspective
Side view
Developers
Electro Brain
Publishers
Electro Brain
Release date
December 1, 1993

Summary

Metal Masters on the Game Boy brings the 2‑D robot‑fighting action of the early ’90s onto a handheld. You start with a basic bot and earn credits to swap out its body, arms and legs, each piece affecting how the robot punches, kicks and blocks. The game tracks damage with separate health meters for the torso, left arm, right arm and legs, so a well‑tuned combination can keep you in the fight longer.

Because every part has its own meter, the strategy feels more like a puzzle than a pure brawler; you’ll experiment with different configurations to find the sweet spot for offense and defense. The split‑meter system also makes two‑player duels especially satisfying, as you can watch each opponent’s limbs wear down in real time.

Critics praised the Game Boy version’s surprisingly vivid sprites and smooth animation, calling the visuals “impressively colourful.” However, the metallic footstep sounds were described as grating, and the robot’s movement can feel a touch sluggish, which tempers what could otherwise be a truly epic showdown.

Storyline

In Metal Masters for Game Boy, the story opens with a nefarious figure known as the Baron, who is hunting for the parts needed to construct the ultimate robot. As the player, your mission is to destroy the robots he creates, ruining the components the Baron requires and stopping his plan.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Metal Masters