
Astérix
1993 Action
Kaijū-ō Godzilla (often just called "Kaiju‑ō Godzilla") is a frantic 2‑D side‑scroller that forces you to keep Godzilla marching rightward, smashing any military unit that dares stand in his way. The only playable character, Godzilla, can punch, kick, whip his tail, and unleash his iconic atomic breath—though each blast saps his health, which slowly recovers when you pause movement or demolish background buildings. The game throws a staggering roster of classic monsters at you as level‑ending bosses, from early foes like Ebirah and Battra to later titans such as King Ghidorah, Mechagodzilla and Super Mechagodzilla, making it a true monster‑collector’s dream. With five distinct stages and no save feature, you get three continues before the screen goes dark, so mastering each creature’s pattern is essential. Despite its Japan‑only release, the title remains a quirky showcase of the Godzilla franchise’s breadth, packed into the tiny Game Boy cartridge.
Kaiju-Ō: Godzilla on Game Boy drops players into a chaotic Japan overrun by hundreds of monsters, leaving the nuclear titan as the sole hope. Godzilla must barrel through stages, crushing human machines that try to block his path while battling endless hordes of demons in rapid succession. The game’s premise is simple yet relentless: defeat the monster swarm and keep the title of King of the Monsters. Human armies launch attacks to slow the rampage, but the final showdown pits Godzilla against Super MechaGodzilla. Emerging victorious, Godzilla secures his crown and ends the cataclysmic war.
Edited by Maya Carter

1993 Action

1998 Action

1993 Role-Playing

1994 Action