
Play Ishidó: The Way of Stones Online
Game Info
- Platform
- Game Boy
- Genres
- Strategy
- Player Perspective
- Top-down
- Developers
- Software Resources International
- Publishers
- ASCII Corporation · NEXOFT Corporation
- Release date
- August 2, 1990
Summary
Ishido: The Way of Stones landed on the Game Boy as a faithful port of the original Macintosh puzzle, bringing its 72‑stone set to a handheld screen. Each stone carries a color and a symbol—six of each—so the 36 unique designs appear in matching pairs, filling a 96‑square board when you manage to place them all. The core rule is simple: a new stone must touch another that shares either its hue or its icon, and the coveted “4‑way” move lets a stone sit amid four neighbors, two matching by color and two by symbol. The game spices things up with six themed stone sets, five board layouts, and a soundtrack of Oriental chimes. It even doubles as an I Ching oracle, using a yarrow‑stalk algorithm and a custom translation by designer Michael Feinberg to answer questions when you hit a 4‑way. GamePro gave the portable version an 18‑out‑of‑25 score.
Storyline
The game ships with a 20‑page booklet titled “The Legend of Ishido.” It opens on a misty spring morning in 1989, deep in the remote mountains of China’s Han Shan province, where a Mendicant monk of the Northern School of the White Crane branch of Taoism silently exits the front gates of Heavenly Peak Temple. The monk bears a stone board, a set of seventy‑two carved stone pieces, and an ancient scroll inked in elegant calligraphic script. He also carries a secret that has been cloistered and hidden for thousands of years. Though the narrative was penned by Michael Feinberg as fiction, many players believed that Ishido: The Way of Stones was an ancient game recently rediscovered.
Edited by Maya Carter
Alternative Titles
- Ishido: The Way of Stones GB Alternative
- Ishido Gameboy Alternative
External Links
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