
Captain America and the Avengers
1994 Action
Contra: The Alien Wars on Game Boy drops you into the chaotic year 2636, where the Red Falcon’s alien armada threatens humanity. The handheld version captures the frantic side‑and‑top‑view action of its SNES sibling, letting you blast solar‑slimedogs, swing from girders and scale walls across five wildly varied stages—from the neon‑lit Streets of Neo City to the dusty Mucho Grande Badlands. While the core experience mirrors the console original, Factor 5’s port swaps out a few signature moves: the iconic spinning attack and weapon‑swap mechanic are gone, and one of the Mode 7 bosses received a fresh redesign. European players got a quirky twist, seeing the heroes reimagined as robots under the Probotector 2 label. Plugging the cartridge into a Super Game Boy unlocks richer colors and a crisper soundtrack, a boost that critics praised as "one hell of an achievement," even if some felt the control layout felt odd when paired with a SNES controller.
Contra: The Alien Wars (often just called Contra: Alien Wars) puts players in the shoes of elite commandos Bill Rizer and Lance Bean as they battle an alien invasion of Earth. The game spans six distinct stages, each filled with hostile extraterrestrials and obstacles. Players must push through the alien forces to protect humanity. The side‑scrolling action stays true to the classic Contra feel while adapting it to the Game Boy’s hardware. Victory comes only after clearing all six stages and defeating the alien threat.
Edited by Maya Carter

1994 Action

1993 Platformer

1993 Role-Playing

1991 Role-Playing