
Boxxle (1989). Play online
Game Info
- Platform
- Game Boy
- Genres
- Strategy
- Player Perspective
- Top-down
- Developer Companies
- Thinking Rabbit
- Publishers
- Fujisankei Communications International · Riverhillsoft
- Release date
- 1 September 1989
- Languages
- 🇬🇧 🇺🇸 English · 🇯🇵 Japanese
Summary
Boxxle feels like a tiny, handheld warehouse where every push of a box could earn you the cash to impress that special someone. The game’s core is pure Sokoban: line up crates on marked spots, but you’ve got 108 increasingly fiendish levels to master and even a hidden edit mode that lets you craft your own challenges. A simple password system lets you pick up where you left off, a real lifesaver on the Game Boy’s tiny screen. Released in ’89 as one of the first licensed third‑party games for the platform, it spawned Boxxle II the following year and earned an 88% nod from Computer & Video Games for its “infuriatingly addictive” puzzles. Looking back, outlets like CBR and TheGamer still cite it as one of the hardest Game Boy experiences, proving that the modest graphics never hid the serious brain‑power the title demands.
Edited by Maya Carter
Alternative Titles
- Sokoban Alternative









