
X-Men: Wolverine's Rage (2001). Play online
Game Info
- Platform
- Game Boy Color
- Genres
- Action · Platformer
- Player Perspective
- Side view
- Developer Companies
- Digital Eclipse
- Publishers
- Activision
- Release date
- 23 May 2001
- Languages
- 🇬🇧 🇺🇸 English
Summary
X‑Men: Wolverine's Rage caught my eye as one of the few Game Boy Color side‑scrolling titles where you can swing Adamantium claws on the go. The game is a direct sequel to the 2000 GBC effort Mutant Wars and turns the familiar X‑Men premise into a relentless chase of Lady Deathstrike, Sabretooth, and Cyber.
There are twenty stages split into four chapters of five levels each, with a boss battle capping every chapter. The core loop is to race through the level before the timer expires while slashing enemies, and Wolverine can regenerate health if he takes damage. Progress is saved via a password system, a relic of portable gaming in the early 2000s.
Critics were lukewarm: GameRankings aggregated a 56% score, and Power Unlimited gave it 62%, calling it a “somewhat simplistic game that will certainly find favor with loyal X‑Men fans, though Activision has taken it a bit easy for the third time in a row.”
Storyline
X-Men: Wolverine's Rage (often just called Wolverine's Rage) puts Logan on a frantic hunt across the Canadian wilderness and urban back‑streets. Lady Deathstrike uncovers schematics for a device capable of melting his adamantium skeleton and decides to build it, forcing Wolverine to race against time.
Along the way he confronts Sabretooth, whose brutal tactics threaten innocent bystanders, and Cyber, a cyber‑enhanced foe with a personal grudge. Each encounter pushes Wolverine’s regenerative powers to the limit as he battles to prevent the weapon’s activation. The game’s storyline is a relentless chase, with Wolverine determined to stop Deathstrike’s plan before his own metal is turned to liquid.
Edited by Maya Carter








