Play Star Ocean: Blue Sphere Online

Versions

Game Info

Cover art of Star Ocean: Blue Sphere
Platform
Game Boy Color
Genres
Role-Playing
Player Perspective
Top-down · Side view
Developers
tri-Ace
Publishers
Enix Corporation
Release date
June 28, 2001

Summary

Star Ocean: Blue Sphere (often just called Blue Sphere) packs a full‑blown action RPG onto a Game Boy Color cartridge, letting you explore the planet Edifice from a top‑down view while battles flip to a side‑angle arena. Combat is real‑time, with three party members facing a single foe, targeting individual body parts and unleashing character‑specific finishing moves for extra damage.

Instead of experience points, each encounter awards Skill Points that sit in a shared pool; you can spend them on health, magic, or unlock new abilities tied to Strength, Intelligence and other attributes. The Create Feats minigame lets you forge swords, potions and other gear, its options shaped by the skills you’ve activated.

The game supports up to twelve playable characters, and you can arrange any three for battle. Private Actions let pairs of characters bond, influencing their performance, while a photo‑compendium lets you catalog enemies in the field. A Link Cable mode adds head‑to‑head battles and item trading.

Development began in 2000 and wrapped in about a year, reuniting much of the original Star Ocean staff. Composer Motoi Sakuraba provided the memorable battle theme “Hand to Hand,” and manga artist Mayumi Azuma supplied the character designs; tri‑Crescendo assisted with sound. The team pushed a four‑megabyte cartridge to its limits, dedicating a third of the space to dungeons, and even reported programmers collapsing from exhaustion.

Blue Sphere earned a warm critical response and moved roughly 130,000 units in Japan by 2007, a respectable showing for a handheld spin‑off that managed to capture the series’ spirit despite the hardware’s constraints.

Storyline

Star Ocean: Blue Sphere (often just called Blue Sphere) takes place two years after the events of The Second Story, in S.D. 368 (A.D. 2454). The setting is the planet Edifice, a world still in a pre‑space‑flight era but littered with relics of a once‑advanced civilization. An unknown force drags the series’ heroes down onto Edifice, forcing them to uncover its source and find a way off the planet.

Claude has settled on Earth with Rena, Leon and Precis, and despite constant space missions his relationship with Rena remains largely unchanged. Meanwhile Ashton, Celine, Dias, Noel, Chisato and Bowman continue to live on Planet Expel. Treasure hunters Ernest and Opera are on a dig when their ship crashes on Edifice.

After the crash Opera manages to send an SOS to Precis. Precis gathers the whole crew—except Claude and Rena, who are on a Federation mission—into her self‑built ship, and they too are mysteriously pulled through the atmosphere and crash‑land. The group begins to explore the strange world, searching for their missing comrades and hoping Claude and Rena will eventually rescue them.

Later in the game Claude and Rena also crash on Edifice, reuniting the party as they all strive to solve the planet’s mysteries and escape together.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Star Ocean: Blue Sphere
  • Screenshot 2 of Star Ocean: Blue Sphere
  • Screenshot 3 of Star Ocean: Blue Sphere
  • Screenshot 4 of Star Ocean: Blue Sphere
  • Screenshot 5 of Star Ocean: Blue Sphere
  • Screenshot 6 of Star Ocean: Blue Sphere
  • Screenshot 7 of Star Ocean: Blue Sphere

Multiplayer

Game modes
Single