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Game Info

Cover art of RoboCop

3.5 / 5

2 votes

Platform
Game Boy Color
Genres
Arcade
Developers
Mirage Interactive
Publishers
Titus France
Release date
December 31, 2001
Languages
🇩🇪 German · 🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French · 🇮🇹 Italian · 🇳🇱 Dutch

Summary

RoboCop on Game Boy Color drops you into a chaotic Delta City where OCP’s secret supercomputer, The Mind, has quietly taken over the city’s security grid. While gangs clash in the streets, a notorious leader named Nexx is rumored to be behind a string of lab raids, and the cyborg law‑enforcer is dispatched to bring him down. The handheld version lets you protect civilians with a rotating arsenal of six weapons, each paired with power‑ups that boost firepower or grant special abilities. A standout feature is RoboCop’s multitarget locking system, letting you lock onto multiple foes before unleashing a decisive blast. Whether you choose to capture, destroy, or arrest hostile characters, the game rewards quick reflexes and strategic use of the limited controls. Developed by Titus after they secured the RoboCop license in 1999, the GBC title finally hit shelves later in 2001, offering a compact yet surprisingly deep action experience for portable gamers.

Storyline

In RoboCop for the Game Boy Color you step into the shoes of the half‑man, half‑machine hybrid known as RoboCop. The game casts you as the police force’s last hope, tasked with uncovering a sinister plot.

Your mission involves exposing OCP’s hidden agenda, tracking down local gangsters dealing a deadly new synthetic drug, and confronting a powerful cyborg called MIND. You must capture, destroy, or arrest hostile characters while searching for clues and evidence.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of RoboCop
  • Screenshot 2 of RoboCop
  • Screenshot 3 of RoboCop
  • Screenshot 4 of RoboCop

Multiplayer

Game modes
Single

Alternative Titles

  • ROBOCOP Stylized