
Dragon Warrior III
2000 Role-Playing
The Game Boy Color port of Rainbow Islands drops the bubble‑dragons into their human forms, letting you and a friend control the tiny boys Bubby and Bobby in a two‑player run‑and‑jump romp. The core mechanic stays true to the arcade original: you fire rainbows that double as weapons, temporary platforms and item magnets, while a rising tide forces you upward. Power‑ups boost your speed, rainbow length and the number of arcs you can launch, and hidden diamonds unlock permanent upgrades. A neat surprise is the secret KiKi Kaikai island, lifted straight from the NES/Famicom version, which appears only after you meet certain conditions. The handheld version keeps the frantic pacing and score‑chasing tricks of the arcade, making it a crisp, colorful challenge for portable play.
Rainbow Islands on the Game Boy Color continues the adventure that began in Bubble Bobble. After the events of Bubble Bobble, brothers Bubby and Bobby set out to defeat the Dark Shadow – the same entity that caused the trouble in the earlier game – and to rescue the Rainbow Islands. Their journey takes them across a chain of ten uniquely themed islands. On each island they must climb to the top of the stage, confronting a variety of enemies along the way. The game’s core loop is climbing, shooting rainbows and clearing each themed island until the Dark Shadow is finally vanquished.
Edited by Maya Carter

2000 Role-Playing

2001 Action

2000 Action

2001 Platformer