Prince of Persia (1999). Play online

Versions

Game Info

Prince of Persia Cover Art

Not rated

Platform
Game Boy Color
Genres
Platformer · Action-Adventure
Player Perspective
Side view
Publishers
Red Orb Entertainment · Ubisoft Entertainment
Release date
15 April 1999
Languages
🇩🇪 German · 🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French · 🇮🇹 Italian

Summary

Prince of Persia is a 2D platformer that helped define the cinematic platformer genre. Rather than a simple jump‑and‑run, the game rewards painstaking precision as you navigate intricate rooms where a single mistake can cost a life. The title’s animation leans on rotoscoping, giving the prince’s motions an almost film‑like realism that still feels fluid on the handheld’s tiny screen.

Every level feels like a tightly choreographed puzzle; enemies, traps, and timing all conspire to keep the sense of vulnerability front‑and‑center. This careful design set a template that later titles—both inside the franchise and in games like Assassin’s Creed—still echo today.

Storyline

Prince of Persia on the Game Boy Color follows the classic action‑adventure formula that defines the series. Set in ancient Persia, the eponymous Prince must race against time, battling through a palace filled with deadly traps and hostile guards. The core goal is to defeat the evil Jaffar before the hourglass runs out, forcing the player to navigate platforming challenges while timing sword strikes and acrobatic moves. Each level tests reflexes and puzzle‑solving as the Prince leaps, slides, and fights his way toward the final showdown. Success hinges on quick thinking, precise timing, and the ability to outwit Jaffar’s minions before the clock strikes zero.

Edited by Maya Carter

Game Screenshots

  • Prince of Persia Screenshot 1
  • Prince of Persia Screenshot 2
  • Prince of Persia Screenshot 3
  • Prince of Persia Screenshot 4

Game Artworks

  • Prince of Persia Artwork 1

Alternative Titles

  • Jordan Mechner's Prince of Persia Alternative