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Game Info

Cover art of Portal Runner
Platform
Game Boy Color
Genres
Action · Adventure
Player Perspective
Side view
Developers
Handheld Games
Publishers
The 3DO Company
Release date
September 11, 2001

Summary

The Army Men universe makes a surprisingly vivid splash on the Game Boy Color when you step into the shoes of Vikki Grimm, a tiny but feisty heroine locked in a rivalry with the scheming Brigitte Bleu. As you progress, Vikki grows from a pocket‑sized plaything into a full‑sized explorer, hopping across seven distinct realms that range from murky swamps and dank dungeons to sleek intergalactic starships.

Across 43 bite‑sized scenarios, the game delivers classic side‑scrolling action peppered with varied weapons, enemy types, and even occasional vehicle sections. Hidden worlds pepper the map, rewarding curious players with extra challenges and secret goodies.

Progress is kept via a password system, and the graphics punch well above the handheld’s usual limits, promising hours of platforming fun. Nintendo Power’s lukewarm two‑and‑a‑half‑star rating hinted at a mixed reception, but the blend of exploration and retro charm still makes Portal Runner a noteworthy GBC title.

Storyline

In Portal Runner, Vikki Grimm receives a mysterious package that launches her into a series of toy-themed worlds, from a prehistoric jungle to a medieval castle.
Along the way she befriends a lion named Leo and rescues the wizard Merlin.
The scheming villain Brigitte Bleu manipulates Vikki’s boyfriend, Sarge, and plots to marry him using a love gun stolen from Martians in a Space World.
Vikki and Leo crash the forced wedding, halt an inter‑dimensional attack, and make it back home safely.
In the end Brigitte is locked away, sharing a cell with the notorious General Plastro.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Portal Runner
  • Screenshot 2 of Portal Runner
  • Screenshot 3 of Portal Runner

Multiplayer

Game modes
Single