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Cover art of Klustar

4.1 / 5

2 votes

Platform
Game Boy Color
Genres
Strategy
Publishers
Infogrames
Release date
April 2, 1999

Summary

In Klustar you guide a glowing magic block that constantly attracts oddly‑shaped pieces drifting in from the screen’s edges. Each piece latches onto your block, expanding the klustar, which you can spin clockwise or counter‑clockwise to keep the mass compact.

The trick is to arrange incoming shapes into solid squares at least three blocks wide, causing them to disappear; any pieces that don’t attach pile up along the borders. When the klustar touches the screen’s rim or becomes immobilized, the game ends, so you must think several moves ahead.

The Game Boy Color’s neon‑blue block against a dark backdrop makes each cleared square flash satisfyingly, while crisp sound cues signal a clear or an overflow. It’s a bite‑size yet deep puzzle that feels like a frantic dance of rotation and placement.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Klustar