Play Gex 3: Deep Pocket Gecko Online

Versions

Localizations

Game Info

Cover art of Gex 3: Deep Pocket Gecko
Platform
Game Boy Color
Genres
Platformer
Player Perspective
Side view
Developers
David A. Palmer Productions
Publishers
Eidos Interactive · Crystal Dynamics
Release date
January 1, 2000

Summary

Gex 3: Deep Pocket Gecko drops you back onto the Game Boy Color in a crisp 2D adventure that feels like a sequel to the PlayStation’s Deep Cover Gecko, borrowing its quirky TV‑show level themes and tongue‑in‑cheek humor. This time the lizard’s nemesis, the media‑monger Rez, has turned his lair into a secret‑agent kidnapping ring, holding the daring Agent Xtra hostage while broadcasting a parade of cheesy B‑movie set‑pieces. As Gex, you slip into a parade of disguises, slipping through the GEXCaves and other retro‑styled stages to rescue Xtra and put an end to Rez’s broadcast hijack. The game’s charm lies in its tight platforming, bright color palette, and the way it lampoons low‑budget TV tropes, making each level feel like a nostalgic TV‑night gone wild.

Storyline

Gex 3: Deep Pocket Gecko opens with Gex lounging in front of the TV when a news report reveals that his partner and love interest, Agent Xtra, head of the TV Terrorist Defense Unit, has gone missing. Xtra manages to contact Gex from the Media Dimension, warning that the villain Rez has kidnapped her to lure Gex into his trap. Using his secret lair, Mission Control, and the help of his butler Alfred the Tortoise, Gex jumps between TV channels, freeing Rez’s prisoners—a red dinosaur named Rex and his cousin Cuz—while gathering clues.

Throughout the adventure, Alfred provides advice via tail‑whips and voice‑over narration, and the duo eventually confront Rez in a final showdown that ends with the villain’s permanent destruction. After the battle, Gex rescues Xtra and the three reunite.

The game’s ending varies by platform: in the PlayStation version, Alfred’s warning is ignored as Gex and Xtra retire to a private moment off‑screen, while the Nintendo 64 cutscene has Alfred announcing tickets for a relaxing cruise, leaving Gex in charge of his island.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Gex 3: Deep Pocket Gecko
  • Screenshot 2 of Gex 3: Deep Pocket Gecko
  • Screenshot 3 of Gex 3: Deep Pocket Gecko
  • Screenshot 4 of Gex 3: Deep Pocket Gecko
  • Screenshot 5 of Gex 3: Deep Pocket Gecko
  • Screenshot 6 of Gex 3: Deep Pocket Gecko

Game Artworks

  • Artwork 1 of Gex 3: Deep Pocket Gecko
  • Artwork 2 of Gex 3: Deep Pocket Gecko

Multiplayer

Game modes
Single

Alternative Titles

  • Gex: Deep Pocket Gecko Alternative