
Toy Story 2
1999 Platformer
Shiren the Wanderer GB2: Magic Castle of the Desert (known in Japan as Fushigi no Dungeon: Fuurai no Shiren GB2 - Sabaku no Majou) packs classic roguelike thrills into a tiny Game Boy Color cartridge. Each run drops you into a randomly generated maze of box‑shaped rooms linked by narrow corridors, and the map fills itself as you explore. Movement is turn‑based, so every step you take triggers enemy moves, making careful positioning essential. The lone town hub offers shops and a place to rest, while teleport scrolls let you zip back home—though they reset your level to 1, forcing you to start the dungeon over next time. A standout feature is the password‑based rescue system; when you die, friends can type a code or use a link cable to revive you, a clever workaround for the era’s scarce cable ownership. Directed by Seiichirō Nagahata and praised with Famitsu’s highest ever score for a GBC title, the game moved over 170 k units in its first year and even earned a DS remake in 2008.
Fushigi no Dungeon: Fuurai no Shiren GB2 – Sabaku no Majou (often called Shiren the Wanderer GB2: Desert Witch) begins with Shiren and his companion Koppa trekking across a vast desert. Exhausted, they collapse and are captured by guards who chain them to a wall inside a desert fortress. A princess appears, frees them, and Shiren makes a hasty escape while the guards give chase. He soon encounters Pekeji, who claims to be his younger brother and leads him to a rumored treasure‑filled dungeon. At night they enter, but Pekeji falls into a trap, forcing Shiren to rescue him.
Edited by Maya Carter

1999 Platformer

1999 Role-Playing

2000 Role-Playing

2000 Platformer