
Play From TV Animation One Piece - Maboroshi no Grand Line Boukenki! Online
Game Info
- Platform
- Game Boy Color
- Genres
- Role-Playing
- Developers
- Alpha Unit
- Publishers
- Banpresto Co., Ltd.
- Release date
- June 28, 2002
Summary
The second Game Boy Color entry in the One Piece RPG line, often just called One Piece: Maboroshi no Grand Line Boukenki!, feels like a true upgrade over its predecessor. I’m especially drawn to the quirky "Shocking Action" mechanic, where a character can unintentionally act, adding a splash of surprise to every turn. When the right conditions line up, the "Dream Combo" unleashes a fluid, multi‑character attack that feels rewarding to pull off. The "Adrenaline Battle" gauge tracks a character’s anger, letting you unleash a powerful special move once it fills – a neat way to turn frustration into firepower. Beyond combat, the game expands communication: you can battle online, trade characters, and even link back to the earlier "Dream Luffy Pirates Birth!" title for extra interaction.
Storyline
In the Game Boy Color title One Piece – Maboroshi no Grand Line Boukenki! players travel from island to island, solving the incidents that pop up on each landed shore. The goal is to locate the mysterious “log pose,” which acts as a gateway to the next adventure. By clearing each island’s trouble you can fill out the nautical chart and unlock new destinations. The game offers two play orders: the original route, which follows the classic navigation path, and the original story mode, which follows the TV‑animation storyline.
Edited by Maya Carter




