Play Arle no Bouken: Mahou no Jewel Online

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Game Info

Cover art of Arle no Bouken: Mahou no Jewel
Platform
Game Boy Color
Genres
Role-Playing
Player Perspective
Top-down
Developers
Compile
Publishers
Compile
Release date
March 31, 2000

Summary

Arle no Bouken: Mahou no Jewel turned the Game Boy Color into a pocket card‑collector’s RPG. Instead of the usual platforming, you gather monster cards and summon them in turn‑based fights, letting Arle Nadja call on the same quirky cast from Madou Monogatari and Puyo Puyo—Skeleton T, Schezo Wegey, and the rest. The card system feels like a miniature trading‑card game, each draw adding a new creature to your roster and opening fresh strategies for each encounter. Compile’s quirky humor shines through the pixel art, with each monster’s sprite animated just enough to keep the battles lively. When it dropped in March 2000, it gave handheld fans a fresh twist on the familiar Arle universe.

Storyline

In Arle no Bouken: Mahou no Jewel, Arle and her trusty companion Carbuncle arrive at the Hero’s Village just in time for the annual festival. Shortly after they set foot in the town, a shimmering magical barrier appears, and Saturni explains that this barrier is raised each year to protect the celebration.

To learn more, Arle consults the village elder Lunae and the enigmatic Satan, who reveal that long ago a Hero created the barrier and used the power of the stars to seal away a great evil. During her investigation Arle witnesses a Puyo being turned into a card and is warned that any Puyo left in card form after the next day will remain that way forever. Determined, she sets out to collect the Puyo cards and restore them to their true forms before the deadline.

Edited by Maya Carter

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Multiplayer

Game modes
Single