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Cover art of Tringo

4 / 5

1 vote

Platform
Game Boy Advance
Genres
Puzzle
Release date
June 16, 2006

Summary

Tringo feels like a mash‑up of bingo and a classic block‑puzzle, but with a frantic twist. On each turn a new piece pops up, and you have to slot one of the 35 total pieces onto a blank grid before the timer runs out. Every time you manage to lock a solid block together the board clears and you rack up points, while any piece you miss simply drags your score down. The whole concept originated in Second Life, where Nathan Keir first built it as a user‑created mini‑game. The Game Boy Advance port trims the experience down for on‑the‑go sessions and even adds a multiplayer mode, making it perfect for quick competitive bursts.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Tringo