Play Thunderbirds Online

Versions

Game Info

Cover art of Thunderbirds
Platform
Game Boy Advance
Genres
Action
Player Perspective
Top-down
Developers
Saffire
Publishers
Vivendi Universal Games
Release date
August 10, 2004

Summary

Thunderbirds on the Game Boy Advance lets you juggle three kid heroes—Alan, Tin‑Tin and Fermat—each with a distinct skill set. Alan’s strength lets him leap and shift crates, Tin‑Tin uses telekinesis to move objects, and Fermat hacks computers while slipping through vents, turning the overhead puzzles into a constant shuffle of abilities. The game’s core feels like a Lost Vikings‑style brain‑teaser, but it also throws in brief shoot‑‘em‑up segments where you pilot the International Rescue fleet across locales ranging from a tropical island to outer space. Unfortunately, the puzzles resolve in seconds yet drag on with endless back‑tracking and clunky character swapping, a point that reviewers from Electronic Gaming Monthly to IGN slammed as a waste of time. Even the flight stages suffer from the same “utterly terrible” control feel, making the whole experience feel more like a forced license cash‑in than a genuine tribute to the Thunderbirds legacy.

Storyline

Join Alan Tracy, an aspiring top‑secret agent, and his friends in the Game Boy Advance title Thunderbirds. Their goal is to capture a master criminal while exploring a variety of exotic locations.

You’ll pilot the Thunderbirds’ fleet of high‑tech vehicles, travelling across the globe and even into outer space. Missions take you to International Rescue’s secret island base, an oil‑well fire in Alaska, the Thunderbirds’ own space station, and the depths of the ocean.

The game splits into two styles of play: Flight mode lets you race through dangerous terrain, while Adventure mode focuses on completing objectives and solving puzzles.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Thunderbirds
  • Screenshot 2 of Thunderbirds
  • Screenshot 3 of Thunderbirds

Multiplayer

Game modes
Single