
An American Tail: Fievel's Gold Rush
2002 Action
In Super Army War you’re thrust into the cockpit of either a Huey helicopter or a vintage prop‑fighter, tasked with sweeping enemy territory and keeping American ground forces in the fight. Across 16 missions you’ll blast bunkers with missiles, lay down suppressing fire, drop soldiers to retake positions, and even rescue civilians caught in the cross‑fire, all while the scenery shifts from icy wastelands to sun‑soaked, palm‑tree‑lined beaches.
The Huey excels at scooping up troops for quick redeployment, whereas the fighter’s speed lets you zip between targets, each vehicle demanding its own control feel. Credits earned by conquering bunkers automatically fund new units or repair your craft, and occasional power‑ups grant special weapons like extra paratroopers or heavy missiles, adding a tactical layer to the aerial assault.
Critically the game landed a mixed reception, hovering around 58% on Metacritic and 63% on GameRankings, a reflection of its ambitious scope that sometimes outpaced the handheld’s limits. In Europe it appeared under the name Glory Days: The Essence of War, but the core experience remains a fast‑paced, rescue‑and‑destroy romp for any retro‑gaming enthusiast.
Edited by Maya Carter

2002 Action

2002 Adventure

2001 Platformer

2002 Arcade