
Play Sonic Battle Online
Game Info
- Platform
- Game Boy Advance
- Genres
- Action · Fighting · Adventure
- Player Perspective
- Top-down
- Developers
- Sonic Team
- Publishers
- Sega · THQ
- Release date
- December 4, 2003
Summary
Sonic Battle lets you throw down with a roster that starts with nine familiar faces—Sonic, Tails, Shadow and the rest—while letting you create a custom partner for 2‑on‑2 showdowns. The game’s 3‑D arenas feel surprisingly roomy on the GBA, and up to four players can duke it out using a mix of combo attacks, heavy blows, and special moves that you slot into Ground, Air or Defend positions. Pressing R triggers the chosen move, and the Ichikoro Gauge builds as you trade hits, block, or heal; once it’s full, a single special can KO an opponent instantly.
Beyond the core battles, the title packs five quirky mini‑games: Soniclash’s arena‑knocking, Tails’ ring‑collecting flight, Knuckles’ Minesweeper‑style hunt, Amy’s emerald‑search, and Shadow’s speed‑racing dash. Unlockable characters like E‑102 Gamma and Chaos appear after you beat the Story Mode, which also lets you equip Emerl with skill cards harvested from defeated foes.
Critics were split: many praised the depth of the arena combat, the colorful graphics and the four‑player mode, while others lamented the limited move variety and the reliance on 2‑D sprites in a 3‑D space. Still, for handheld fans craving a Smash‑style brawler, Sonic Battle remains a surprisingly robust GBA fighter.
Storyline
In Sonic Battle, a 4,000‑year‑old sentient weapon called the Gizoid is unearthed by Professor Gerald Robotnik and later abandoned by his grandson, Dr. Eggman, on Emerald Beach. Sonic the Hedgehog discovers the dormant Gizoid, activates it, and names it Emerl after it shows the ability to harness the Chaos Emeralds. Emerl quickly bonds with Sonic’s friends—Tails, Knuckles, Amy, Cream, Gamma, Rouge, and Shadow—learning their moves and concepts like friendship while gaining personality with each Chaos Emerald he collects.
As Emerl grows stronger, Eggman returns, seeking the powerful robot, while Rouge eyes it for theft and Shadow worries it remains a weapon of mass destruction. The heroes chase the remaining Emeralds, fending off Eggman’s forces, including a rebuilt E‑102 Gamma and imperfect Emerl copies called E‑121 Phi. When all Emeralds are secured, Emerl attains full sapience, prompting Eggman to lure him onto the new Death Egg for capture.
In the final showdown, Emerl defeats Eggman but is forced to override his link to Sonic, causing a catastrophic overload. He briefly regains his former self, bids farewell, and self‑destructs, scattering the Chaos Emerald shards. Sonic comforts his friends, promising that Emerl’s spirit will one day return.
Edited by Maya Carter
Alternative Titles
- SB Short
- Sonic the Fighters 2 Alternative
External Links
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