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Cover art of Onimusha Tactics

3.5 / 5

8 votes

Platform
Game Boy Advance
Genres
Strategy
Developers
Capcom
Publishers
Capcom
Release date
July 25, 2003

Summary

Onimusha Tactics drops you into a turn‑based battlefield where each mission lets you field a squad of no more than ten warriors. The focus is on positioning and tactics rather than grinding for gold, because there’s no shop to buy or sell items. Instead, every piece of equipment is fully customizable, and you can improve existing weapons and armor by feeding the defeated souls of enemies into the mysterious Oni Gauntlet. New gear isn’t purchased either; it’s forged by fusing Genma Stones, but the alchemy only works once you’ve uncovered the specific recipe for each item. This blend of soul‑powered upgrades and stone‑based crafting gives the game a distinct strategic depth that feels fresh even for seasoned retro fans.

Storyline

Onimusha Tactics follows the young warrior Onimaru, who receives the mysterious Oni Gauntlet just as demon hordes led by Nobunaga Oda threaten his home village. An elderly sage named Sandayu reveals that Onimaru is actually a hidden member of the ancient Oni clan, exiled to the peaceful province of Iga. The gauntlet grants him the ability to absorb enemy souls and to forge new weapons and armor from the captured Genma stones. Armed with this power and his newfound heritage, Onimaru gathers a quick‑made squad that includes his sister Ororo. Together they set out to avenge their province and halt Nobunaga’s demonic war across the land.

Edited by Maya Carter

Game Screenshots

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Game Artworks

  • Artwork 1 of Onimusha Tactics

Multiplayer

Game modes
Single