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Game Info

Cover art of Monsters, Inc.
Platform
Game Boy Advance
Genres
Action · Platformer
Player Perspective
Side view
Developers
Natsume Inc.
Publishers
THQ
Release date
October 25, 2001

Summary

In the handheld version of Monsters, Inc., you team up with Sulley and Mike on a bright, bustling trek through Monstropolis. The core quest is to hunt down every fragment of Boo’s door, a quirky collect‑a‑thing that feels like a scavenger hunt for fans of the film. While you bounce between platforms, the ever‑watchful Child Detection Agency prowls the corridors, turning each level into a tense game of hide‑and‑seek. The title first hit North American shelves in late October 2001, rolled out to Europe a few months later, and even got a Japanese release via Tomy in early 2002. It later resurfaced in a nostalgic twin‑pack with Finding Nemo, though critics were split, with Metacritic noting mixed feelings and Famitsu handing it a modest 19 out of 40.

Storyline

In the Game Boy Advance version of Monsters, Inc., Randall has torn Boo’s door to shreds. Sulley is tasked with tracking down every fragment of the broken door, racing against time to reassemble it. His goal is to safely return Boo to her own world before the chaos spreads.
Players guide Sulley through familiar monster‑filled locations, collecting door pieces while avoiding Randall’s traps. The fate of Boo rests on your ability to help Sulley restore the door and send her home.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Monsters, Inc.
  • Screenshot 2 of Monsters, Inc.
  • Screenshot 3 of Monsters, Inc.
  • Screenshot 4 of Monsters, Inc.
  • Screenshot 5 of Monsters, Inc.

Multiplayer

Game modes
Single

Alternative Titles

  • Monsters Inc Alternative