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Cover art of Metalgun Slinger

4.1 / 5

1 vote

Platform
Game Boy Advance
Genres
Platformer
Player Perspective
Side view
Developers
Open Sesame
Publishers
Atmark
Release date
September 27, 2002

Summary

Metalgun Slinger feels like a love letter to classic run‑and‑gun arcade shooters, squeezed onto the tiny screen of a Game Boy Advance. I’m constantly impressed by how the developers managed to pack crisp pixel art, fluid animation, and a surprisingly wide color palette into such limited hardware. The controls are tight, letting you dash, jump, and fire in rapid succession without the input lag that often haunts handheld shooters.

What really keeps me coming back is the arsenal: each weapon feels distinct, from the rapid‑fire blaster to the charge‑up laser that can slice through hordes of enemies. Levels are layered with hidden paths and destructible scenery, rewarding exploration as much as reflexes. Even the boss encounters have a rhythm to them, turning each showdown into a short, adrenaline‑filled puzzle.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Metalgun Slinger
  • Screenshot 2 of Metalgun Slinger
  • Screenshot 3 of Metalgun Slinger
  • Screenshot 4 of Metalgun Slinger
  • Screenshot 5 of Metalgun Slinger
  • Screenshot 6 of Metalgun Slinger

Game Artworks

  • Artwork 1 of Metalgun Slinger
  • Artwork 2 of Metalgun Slinger
  • Artwork 3 of Metalgun Slinger

Multiplayer

Game modes
Single