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Cover art of Lunar Legend

3.3 / 5

8 votes

Platform
Game Boy Advance
Genres
Role-Playing
Developers
Japan Art Media
Publishers
Media Rings
Release date
April 12, 2002

Summary

Lunar Legend drops you into the shoes of Alex, a hopeful youngster dreaming of becoming a Dragonmaster like his late hero Dyne. One crisp morning a wandering wizard named Nash asks for an escort to a shrine, and you set off with your childhood friend Luna and your winged cat‑like companion Nall, kicking off a journey that quickly spirals into a classic RPG adventure.

The game feels like a handheld homage to its PlayStation forebear: 2‑D sprites animate towns, dungeons and bustling world‑map locations, while battles trigger randomly and resolve with characters snapping back to their spots after each attack. An Arts gauge builds as you strike, unlocking powerful limit‑break‑style abilities once it fills—though Ramus, Ghaleon and Laike can’t use them. Certain accessories even reshape these specials, letting Nash or Mia store extra magic for a boosted spell.

Because the GBA cartridge only held 8 MB, voice acting and full‑motion videos were swapped for real‑time cutscenes using larger, more detailed sprites, peppered with stills from the original animated sequences. Ubisoft’s English script stayed true to the Japanese source while keeping Working Designs’ light‑hearted names, and the official site was oddly hosted on a fan‑run server. Critics praised the gorgeous sprite work and engaging story, though they noted the low difficulty and modest audio, earning the title a respectable 30/40 from Famitsu and a runner‑up spot for GameSpot’s best GBA RPG of 2002.

Storyline

Thousands of years before the events of Lunar Legend, the benevolent goddess Althena reshaped the barren world of the Silver Star into a livable realm called Lunar. She created three peoples – sturdy Beastmen, clever Humans, and the hostile Vile Tribe, who were forced to dwell in the dark Frontier while the other races eventually made peace. To safeguard the planet’s life‑force, Althena forged four all‑powerful dragons and appointed a Dragonmaster, a warrior who could wield their combined might after passing the dragons’ four trials.

One such Dragonmaster was Dyne, a young hero who, together with Ghaleon, Mel and Lemia, subdued an insane black dragon. When Althena’s power waned, Dyne sacrificed his own strength to turn the goddess into a mortal infant, an act that enraged Ghaleon and caused him to abandon adventuring. Dyne vanished, never to be seen again.

Centuries later, a boy named Alex from the tiny town of Burg dreams of following Dyne’s legend. Accompanied by his winged, cat‑like companion Nall and his childhood friend Luna, Alex embarks on a quest to conquer the dragons’ trials and protect Lunar from a looming threat.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Lunar Legend
  • Screenshot 2 of Lunar Legend
  • Screenshot 3 of Lunar Legend
  • Screenshot 4 of Lunar Legend

Multiplayer

Game modes
Single