
LEGO Star Wars II: The Original Trilogy (2006). Play online
Game Info
- Platform
- Game Boy Advance
- Genres
- Action · Platformer · Adventure
- Player Perspective
- Top-down
- Developer Companies
- Amaze Entertainment
- Publishers
- LucasArts
- Release date
- 11 September 2006
- Languages
- 🇬🇧 🇺🇸 English
Summary
LEGO Star Wars II: The Original Trilogy on the Game Boy Advance captures the series’ signature humor while delivering the classic saga in a handheld format. Amaze Entertainment’s version swaps the console’s visuals for a chunky sprite style, and several levels were rearranged, merged or outright omitted to suit the platform’s limits.
The GBA edition trims the roster to 36 playable characters, inserting a handful that never appear elsewhere. Notably, the traditional power‑brick mechanics are gone; any extras must be purchased as separate items. Reviewers noted the low difficulty and an almost two‑hour completion time, which sparked mixed reactions.
Despite the criticisms, the title rode the franchise’s popularity wave, helping the Game Boy Advance and GameCube releases become January 2007’s best‑selling titles on their systems. The overall series earned BAFTA and Spike TV nods, underscoring its broad appeal.
Storyline
LEGO Star Wars II: The Original Trilogy comically retells the events of the three films using silent cutscenes. The Mos Eisley cantina serves as the hub where you can spend Lego studs to buy characters, vehicles, hints, extras, or even activate cheat codes.
Levels are accessed from the cantina, with each movie offering six key locations—Hoth, Bespin, Dagobah, Tatooine, the Death Star, and Endor—plus bonus stages. Gameplay mixes enemy combat, brick‑building, and vehicle piloting; some missions are spent entirely in a TIE fighter, a Snowspeeder, or the Millennium Falcon.
You must clear a level in Story Mode before it unlocks the next one and a Free Play version of the same stage. Story Mode limits you to characters seen in the film scenes, while Free Play lets you use any unlocked characters.
Edited by Maya Carter














