
Famicom Mini: Famicom Tantei Club - Kieta Koukeisha (2004). Play online
Game Info
- Platform
- Game Boy Advance
- Player Perspective
- First person
- Publishers
- Nintendo
- Release date
- 10 August 2004
- Languages
- 🇯🇵 Japanese
Summary
Famicom Mini: Famicom Tantei Club – Kieta Koukeisha landed on the Game Boy Advance in 2004 as part of Nintendo’s Japan‑only Famicom Mini wave. The cartridge bundles both halves of the original Disk System adventure (Zenpen and Kouhen), so the original disk‑swapping is gone and the story plays straight through.
The port is a faithful emulation of the 1988 detective duo, keeping the menu‑driven “Ask/Examine/Take/Show/Go” system and its message‑box dialogue. It retained the CERO 15 (C) rating, notable for being Nintendo’s first title to carry that classification after CERO was established. Despite never hitting America or Europe, it still cracked Japan’s top‑ten sales in its debut week, showing the lingering appetite for classic visual novels.
Storyline
In Famicom Tantei Club: Kieta Koukeisha, the tale opens with a man named Amachi stumbling upon a fallen protagonist at the base of a cliff. The protagonist awakens with no memory of who he is. After regaining his strength, he returns to the cliff and encounters a young girl, Ayumi Tachibana, who tells him he works as an assistant detective on the case of Kiku Ayashiro’s death. He heads to the nearby Ayashiro estate in Myoujin village, where the family’s centuries‑old land is guarded by a chilling local legend: the dead will rise to kill anyone who tries to steal the Ayashiro treasure. As he investigates Kiku’s mysterious demise, the detective uncovers a terrifying link between that saying and a string of serial killings haunting the village.
Edited by Maya Carter
Alternative Titles
- Famicom Tantei Club: Kieta Koukeisha Alternative





