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Game Info

Crash of the Titans Cover Art

Not rated

Platform
Game Boy Advance
Genres
Action · Platformer · Adventure
Developer Companies
Amaze Entertainment
Publishers
Sierra Entertainment
Release date
4 October 2007

Summary

Crash of the Titans on the Game Boy Advance shifts the series into a linear 2D playground where my main goal is to smash crates and "jack" the hulking Titans that block my path. The control scheme feels tighter than its console sibling, emphasizing quick grabs and combo attacks rather than sprawling 3‑D chases. What sets this handheld version apart is a brand‑new story that fuses the narrative threads of the DS and original console releases, giving familiar characters fresh motives. Even without the camera spin, the frantic crate‑smashing rhythm keeps each level feeling fresh. For anyone who remembers the original chaos, this GBA spin‑off offers a concise, nostalgic punch.

Storyline

In Crash of the Titans, the mad scientist Neo Cortex returns to wreak havoc on Wumpa Island. He corrupts the island’s ancient Tiki powers, spawning hundreds of gigantic, mutant monsters that tower over the landscape.

Crash Bandicoot has trained in new combat and acrobatic techniques, allowing him to latch onto these titans and hijack their abilities. By chaining the monsters together, he can send them crashing into one another, turning their own strength against Cortex’s army.

The climax sees Crash confronting Cortex’s ultimate creation, the Doominator Robot, and using the stolen powers of the titans to bring the massive machine down once and for all.

Edited by Maya Carter

Game Screenshots

  • Crash of the Titans Screenshot 1
  • Crash of the Titans Screenshot 2