Play Bionicle: Maze of Shadows Online

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Game Info

Cover art of Bionicle: Maze of Shadows
Platform
Game Boy Advance
Genres
Strategy · Role-Playing
Player Perspective
Top-down · Side view
Developers
Razorback Developments
Publishers
THQ · Giant Interactive Entertainment
Release date
March 24, 2005

Summary

Bionicle: Maze of Shadows on the Game Boy Advance drops you into a top‑down action‑adventure set in LEGO’s Bionicle world. You guide the six Toa Metru through a sprawling underground labyrinth, each hero bringing a unique ability that’s essential for cracking traps and solving puzzles. The game’s design encourages swapping between characters on the fly, turning every stage into a mini‑strategy session where you match the right skill to the right obstacle. Beyond the single‑player trek, the title sneaks in multiplayer quirks that let friends jump in for brief co‑op bursts, adding a surprising layer of replay value. It’s a compact but surprisingly deep dive into the Maze of Shadows that feels fresh even years after its THQ release.

Storyline

Bionicle: Maze of Shadows (often just called Maze of Shadows) follows the Toa Metru as they descend into the underworld of Mata Nui. The game is based on the events of the book Maze of Shadows, and players must battle the hostile Rahi while unlocking new powers for their characters. Along the way, the Toa are tasked with delivering energized protodermis to the Karzahni plant, a key step in the plot. This mission sets the stage for the deeper challenges that await in the shadowy realm.

In addition to combat, the Toa must aid the injured Nokama by retrieving a healing root, as Nokama has been fatally wounded. The quest to cure Nokama ties together the game's narrative and its action‑focused gameplay. Unlike most handheld BIONICLE titles, Maze of Shadows is semi‑canon, blending elements that are officially part of the lore with others that remain non‑canonical.

Edited by Maya Carter

Game Screenshots

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Multiplayer

Game modes
Single