
Asteroids / Pong / Yars' Revenge
2005 Shooter
The Game Boy Advance version of Batman: Vengeance feels like a handheld mash‑up of the TV show’s vibe and classic side‑scroll action. I spend most of my time guiding Batman through 2D platforming, where a simple button press lets him cape‑glide over gaps, climb vines, or swing a grappling hook when the game cues it. The combat is a mix of punches, a jump‑kick and a handful of gadgets—Batarangs fly straight, smoke bombs obscure enemies, and health sprays keep the Dark Knight in the fight. When the perspective flips to Robin, the view shifts overhead and the focus turns to moving boxes, grabbing key cards and sometimes steering the little Batcrawler to reach hidden spots, giving the pace a pleasant puzzle‑break. The occasional Batmobile chase or Batwing shooter segment adds a burst of speed, with top‑down traffic dodging or auto‑scrolling aerial fire‑power that feels like a mini‑arcade interlude. After the main story I can unlock Advance Mode via passwords, where stages get tighter timers and extra data disks to hunt, turning a straightforward run into a more demanding speed‑run challenge.
In Batman: Vengeance for the Game Boy Advance, Batman rescues a woman named Mary from a Joker‑planted bomb at Gotham Chemicals, only to discover she is Harley Quinn. The Joker appears on a partially demolished Gotham Bridge, where Batman defeats him and the villain falls to his apparent death. Suspicious of the Joker’s survival, Batman lets Harley escape, using a transmitter to keep tabs on her.
The caped crusader and Batgirl then confront Mr. Freeze at Gotham Industrial Research, where Freeze tries to kill scientist Isaac Evers, the creator of the unstable drug Promethium. Batman learns the Joker had funded Evers after government money was cut, and after stopping Freeze he uncovers Poison Ivy’s worm‑infested super‑plants. Mayor Hamilton Hill reveals Ivy blackmailed the city’s elite, and Batman defeats her, securing an antidote for the victims.
Later, Joker’s goons hijack a blimp and unleash explosive Joker toys in the sewers, framing Batman for a batarang attack on Commissioner Gordon. Tracking the blimp to the Gasworks, Batman discovers the Joker faked his death and plans to spread a flammable Joker venom derived from Promethium. By shutting down the city’s pipe network and destroying the blimp, Batman stops the toxin, saves the Joker from a fatal fall, and sees the villains locked up in Arkham as Gordon apologizes and the Bat‑Signal shines overhead.
Edited by Maya Carter

2005 Shooter

2001 Action

2003 Role-Playing

2001 Action