
Play Alien Hominid Online
Game Info
- Platform
- Game Boy Advance
- Genres
- Shooter
- Player Perspective
- Side view
- Developers
- Tuna Technologies
- Publishers
- ZOO Digital Publishing Ltd
- Release date
- February 3, 2005
- Languages
- 🇩🇪 German · 🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French · 🇮🇹 Italian
Summary
The Game Boy Advance version of Alien Hominid brings the frantic, side‑scrolling run‑and‑gun action of the original flash hit to a handheld format. You control the titular alien with a rapid‑fire blaster, a handful of grenades, and a melee bite that can even snap off enemies’ heads, while a single hit still means instant death. The game rewards quick reflexes with moves like rolling under fire, digging underground to drag foes down, and temporarily frightening nearby opponents.
Sixteen tightly designed stages are peppered with power‑ups that stack extra grenades, shields, and unique ammo types, and the chaos escalates when you hop into vehicles, ride a Yeti, or pilot a UFO. Beyond the single‑player run, the GBA cartridge includes three multiplayer modes—Challenge, Neutron Ball, and Pinata Boss—plus a PDA mini‑game boasting roughly 200 levels and its own level editor, an “All You Can Eat” overload mode, and the tongue‑in‑cheek retro side‑quest Super Soviet Missile Mastar.
Developed by Tuna Technologies for PAL regions and released in February 2006, the handheld port earned universal acclaim on Metacritic and even snagged a nomination for GameSpot’s Funniest Game award. Its quirky alien later pops up as an Easter egg in Castle Crashers and as a playable character in Super Meat Boy, cementing its place in The Behemoth’s quirky legacy.
Storyline
In Alien Hominid on the Game Boy Advance, the titular alien is cruising over Earth when the FBI intercepts its spacecraft, forcing it to crash. While the alien lies unconscious, the agents steal the ship, prompting the alien to chase them with the aid of the city’s "fat kids." He recovers the vessel, then flies straight into a Soviet missile bound for America, detonating it and sending him crashing into Russia, where he snatches the ship again before being captured by an Area 51 craft.
Transported in a cage across the desert, a bump frees the alien, and during his third quest he befriends a sentient eyeball that once piloted the robots he fought. A buff alien, cheered on by the agents, battles him, but the alien prevails. The "fat kids" hijack an Area 51 truck, load the alien and the eyeball back into the ship, and try to escape.
As Area 51 agents give chase, the alien activates a tractor beam, lifting the kids out of the truck and turning the tables on his pursuers.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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