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Cover art of Pac-Man (Disk Writer)

4.3 / 5

3 votes

Platform
Famicom Disk System
Genres
Action
Developers
Namco
Publishers
Namco
Release date
May 18, 1990

Summary

The Famicom Disk System’s Pac‑Man arrived as a low‑cost offering for the Disk Writer kiosks, letting fans slip a fresh copy into the console without a full retail purchase. It keeps the core maze‑chase formula: guide Pac‑Man through a winding grid, gobble every dot, and avoid the four colored ghosts that stalk you.
Each ghost behaves differently—Blinky gives a straight chase, Pinky and Inky try to ambush you from ahead, while Clyde flips between pursuit and retreat depending on distance. When you snag a flashing energizer, the ghosts turn blue, wobble with a dazed expression, and become edible for escalating point values before flashing white and returning to normal.
The maze also features warp tunnels that instantly transport Pac‑Man and the ghosts to the opposite side, and fruit items that pop up for extra points once enough dots are cleared. As you progress, the ghosts speed up and the energizer’s effect shortens, cranking up the challenge.

Storyline

Pac-Man (Disk Writer) for the Famicom Disk System sprinkles its maze action with brief, light‑hearted cutscenes. Between each stage, Pac‑Man and his ghost rival Blinky appear in short vignettes that play out in a humorous, comical style. These interludes give a playful pause before the next round of pellet‑gobbling begins. The tone is deliberately tongue‑in‑cheek, turning the classic chase into a series of funny moments.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Pac-Man (Disk Writer)