
Power Factor
1993 Platformer
Dracula - The Undead drops you into the gloomy corridors of the Count’s castle, where the only way out is to locate the dark one and drive a stake through his heart. I’m guiding Jonathan Harker, while the real Bram Stoker narrates from beyond the page, turning the classic novel into a handheld point‑and‑click adventure. Each room hides a handful of interactable items and NPCs, and the game rewards careful note‑taking in Harker’s notebook – miss a clue and you might end up on the menu with Dracula’s brides. The Lynx version has no save feature, so every death forces a fresh start, a quirk that reviewers noted but still praised for its challenging charm. Though an Atari Jaguar CD remake was teased in 1994, it never saw the light of day, leaving the original as the sole glimpse into this quirky, atmospheric slice of vampire lore.
In Dracula: The Undead you play as Jonathan Harker, a solicitor who awakens in Dracula’s castle only to find the Count missing. The game uses a point‑and‑click interface, letting you move room‑to‑room, examine a handful of items and talk to the few NPCs that appear. The plot loosely follows chapters two through four of Bram Stoker’s novel. After a brief meeting with Dracula, Harker is invited to explore the castle’s unlocked chambers while the Count steps out for the day. He soon watches Dracula climbing down the wall, then scrambles across the battlements to a new window and discovers papers outlining Dracula’s plans for London and a maze of catacombs beneath the fortress. Later Harker opens a stuck door, falls asleep, and is visited by three beautiful women who try to attack him, only to be stopped by Dracula, who promises they can have Harker “tomorrow.” The next morning Harker finds himself locked in his bedroom, Dracula gone, and must escape before the brides deliver their “voluptuous kisses.”
Edited by Maya Carter

1993 Platformer

1993 Fighting

1992 Puzzle

1989 Puzzle