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Cover art of Tempest 2000

3.5 / 5

15 votes

Platform
Atari Jaguar
Genres
Shooter · Arcade
Player Perspective
Third person
Developers
Llamasoft LTD
Publishers
Logicware · Interplay · Mumin Corporation · Atari Corporation
Release date
April 13, 1994

Summary

Tempest 2000 takes the classic tube‑shooter formula and cranks it up with a claw‑shaped Blaster that darts through 100 ever‑changing web levels. After blasting enough foes, capsule‑shaped power‑ups drop, granting tricks like the Particle Laser, Jump, an A.I. Droid, or the screen‑clearing Outta Here! token. Collect three Warp Bonus tokens, finish the stage and you’re catapulted 25,000 points ahead, skipping five levels. Finishing the main run unlocks Beastly Mode, where enemies fire faster and the player’s fire rate drops, turning the experience into a true test of reflexes. Beyond the core, the game offers Traditional Tempest, a hybrid Tempest Plus, and a two‑player Tempest Duel that introduces a Mirror power‑up. Jeff Minter, developing from Wales, poured his love for the original into the project, even after a skeptical Jaguar launch party. The soundtrack—crafted in MOD format by Imagitec Design—was so proud it shipped on CD to showcase the Jaguar’s Virtual Light Machine, and the title ultimately sold over 30,000 copies, earning a spot among the system’s most celebrated releases.

Storyline

Tempest 2000 throws you into a neon‑blazed assault on the senses, where turning off the lights and cranking up the volume is just the beginning. The game’s 100 % pure techno‑rave soundtrack fuels a hyper‑delic visual onslaught of enhanced 3D polygons, screaming particle displays and the trademark Melt‑O‑Vision graphics that warp the action into the ultraviolent 64th Dimension.

Piloting the iconic claw‑shaped Blaster from the original classic, you must survive wave after wave of Flippers, Demon Heads and other alien threats. Each level pushes you deeper into an intergalactic war, demanding you blast enemies across the playfield while racing toward the final showdown. The relentless rhythm and relentless enemy swarms make every run feel like a frantic, high‑octane rave in space.

Edited by Maya Carter

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Game Artworks

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Alternative Titles

  • Tempest 2K Alternative
  • Tempest X3 Alternative