
Play Missile Command 3D Online
Game Info
- Platform
- Atari Jaguar
- Player Perspective
- First person · Side view
- Developer Companies
- Virtuality Entertainment
- Publishers
- Atari Corporation
- Release date
- 31 December 1995
- Languages
- 🇬🇧 🇺🇸 English
Summary
Missile Command 3D takes Atari’s classic defense formula and stretches it into the Jaguar’s 32‑bit era. The cartridge bundles three distinct playstyles: a faithful recreation of the arcade original, a “3D” mode that swaps the 2‑D sprites for low‑poly polygonal missiles, and a “Virtual” mode that puts you behind a first‑person laser cannon with power‑ups and boss fights after each of its nine stages. The game even talks to the Jaguar’s optional VR headset, letting you experience both 3D and Virtual modes in stereoscopic vision – the only official title to do so. Development was a six‑month sprint led by programmer Martin Barlow, navigating the Jaguar’s limited GPU memory and a quirky blitter bug, and it wrapped up on 11 December 1995. It shipped a day later in North America and shortly after in Europe, supporting the Jaguar ProController for smoother cannon switching. After a long dormancy, the title resurfaced in the 2022 Atari 50 compilation, preserving its quirky three‑mode legacy for new hardware enthusiasts.
Storyline
Missile Command 3D drops you into a war‑torn nation and even a far‑off colony on an alien‑infested planet. Enemy forces—foreign nations on Earth and extraterrestrials in space—launch relentless waves of missiles, bomber aircraft, satellites and the newer smart missiles. You command a trio of launch bases tasked with defending six vulnerable cities. By firing anti‑ballistic missiles, and in the Virtual mode swapping to laser fire, you must shred each incoming projectile before it reaches a city or a base. The game ends when all cities are wiped out, making every interception a frantic race against an ever‑escalating assault.
Edited by Maya Carter
Alternative Titles
- Missile Command Remake Jaguar Alternative












