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Cover art of Super Skateboardin'

4.1 / 5

1 vote

Platform
Atari 7800
Genres
Racing · Sports
Player Perspective
Side view
Developers
Imagineering Inc.
Publishers
Absolute Entertainment
Release date
December 31, 1988

Summary

In Super Skateboardin' I’m stuck with an after‑school gig at my dad’s factory, but it’s a dream for any boarder. The place is a labyrinth of endless halls and winding tubes, perfect for shredding while I hunt down every switch and light to flip off. Every flick of a lever saves a bit of power, and the more I conserve, the fatter my paycheck—because the boss pays by the kilowatt saved. Time’s the real enemy, though; the factory’s power is leaking fast and I’ve got to be out by 5:15 pm or I’ll miss the deadline for the Skateboarding Championship. The clock ticks louder with each spark I snuff out, turning a simple skate‑through into a high‑stakes race against the dying lights. It’s a wild mix of cruising, strategy, and pure adrenaline, all while trying to keep my wallet as charged as the factory’s dwindling power supply.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Super Skateboardin'

Multiplayer

Game modes
Single