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Game Info

Cover art of Desert Falcon
Platform
Atari 7800
Genres
Shooter · Arcade
Player Perspective
Top-down
Developers
Atari Corporation
Publishers
Atari Corporation
Release date
December 31, 1987

Summary

The Atari 7800 version of Desert Falcon brings an isometric, scrolling shooter to the console, echoing the visual style of the classic Zaxxon. Designed by Bob Polaro, who also coded the 2600 edition, the game leans on ancient Egyptian motifs while delivering fast‑paced aerial combat. Players pilot a falcon that fires arrows at a parade of vultures, warriors, flying fish and other mythic guardians, while hieroglyphs hidden in the sand unlock hidden abilities such as temporary invincibility, teleportation, bonus points, decoys and an air‑bomb that clears the sky. Early previews listed the title as Sphinx or Nile Flyer, hinting at its thematic roots before the final release. After testing the cartridge, reviewers noted that its visual flair outshone a modest plot, positioning Desert Falcon as a solid, if unremarkable, arcade‑style experience.

Storyline

In Desert Falcon, you become a soaring falcon tasked with gathering the Pharaoh’s lost treasures scattered across the desert. Each recovered artifact adds to your score, driving you to sweep the dunes for as many riches as possible.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Desert Falcon
  • Screenshot 2 of Desert Falcon
  • Screenshot 3 of Desert Falcon
  • Screenshot 4 of Desert Falcon

Game Artworks

  • Artwork 1 of Desert Falcon

Multiplayer

Game modes
Single