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Game Info

Cover art of Mountain King
Platform
Atari 5200
Genres
Action
Developers
E.F. Dreyer
Publishers
CBS Electronics

Summary

Mountain King on the Atari 5200 feels like a daring climb through a living soundtrack. The moment you snag the Golden Crown, Grieg’s “In the Hall of the Mountain King” swells, turning the platform‑hopping trek into a dramatic chase toward the Perpetual Flame. Collecting diamonds and treasure chests while the timer ticks down adds a frantic rhythm that matches the music’s rise and fall.

The mountain’s layout is a maze of ladders, platforms, and hidden passages; a secret level opens if you leap from the peak onto a higher rung, dropping you into a ghost‑filled arena that tests reflexes and patience. Hazards are varied—flames that instantly end the run, a giant spider that can cocoon you on the lowest floor, and swarming Cave Bats that force constant movement.

Critics of the era praised the game’s clever use of sound and its blend of fantasy adventure with tight platform mechanics, calling it a standout title worth the climb.

Storyline

In the Atari 5200 adventure Mountain King, you play as an explorer delving into a diamond‑filled mine and the ruins of an ancient civilization. Your primary goal is to locate the legendary Golden Crown and bring it to the summit’s Perpetual Flame.

To earn the right to claim the Crown, you must first gather enough treasure to reach a score of one thousand points, collecting diamonds and treasure chests scattered throughout the mountain. Once the score is achieved, musical cues guide you to the Flame Spirit, which opens the way to the Temple Chamber guarded by a Skull Spirit.

With the Temple Chamber unlocked, you can seize the Golden Crown and carry it up to the Perpetual Flame at the peak, completing the quest.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Mountain King
  • Screenshot 2 of Mountain King
  • Screenshot 3 of Mountain King
  • Screenshot 4 of Mountain King